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Author
Description
ROCKET! SUN! TRAIN! Enjoy an adventure in first words with the World's Greatest Hero, SUPERMAN! Like Richard Scarry's beloved Best Word Book Ever, this DC Super Friends board book guides children on a point-and-learn story with their favorite (or soon-to-be-favorite) character. Superman: A Word Adventure! will captivate super hero fans and kids of all ages, who seek age-appropriate books for young children and shelf-worthy books for themselves. Also...
Author
Description
On planet Earth, KRYPTO, ACE, SWIFTY, and other SUPER-PET pooches visit the Bowwow Boot Camp, a school for up-and-coming pups with powers. They're ready to show this new breed of heroes a few old tricks. Unfortunately, Brainicat, an evil cyborg kitty from the planet Colu, wants to teach these canine cadets a lesson as well. Using his hyper-forces, the villain shrinks the Bowwow Boot Camp to microscopic size and traps the mini mutts inside a glass...
Author
Description
BOOTS! LASSO! PLANE! Follow WONDER WOMAN, the Amazon Princess, on an exciting, colorful adventure in first words. This DC Comics board book guides children on a point-and-learn story, teaching them everyday words with their favorite (or soon-to-be-favorite) super hero! Comic book lovers and kids of all ages will enjoy this distinctive, shelf-worthy book. Also look for Superman: A Word Adventure!
Author
Description
The PENGUIN purchases GOTHAM'S largest media company. Meanwhile, a crime wave hits the city. BATMAN soon learns that these events are related. After the DARK KNIGHT stops a crime, the PENGUIN'S TV news channel edits the security tapes and police reports to make BATMAN look like a criminal. People begin to fear the DARK KNIGHT. If he can't prove his innocence, the hero will end up in prison, and the PENGUIN will fly free.
Author
Description
The JOKER escapes from ARKHAM ASYLUM and tricks BATMAN into following him into an old warehouse. But the building has been remodeled into the JOKER'S fun house. BATMAN must outwit clown robots and escape deadly amusement rides to make sure that the JOKER does not have the last laugh!
Author
Description
Billionaire BRUCE WAYNE and his teenage sidekick, TIM DRAKE, have tickets to a new Alice in Wonderland movie. Unfortunately, JERVIS TETCH, also known as the MAD HATTER, has infiltrated the theater and installed his micro-circuitry into the 3-D glasses. When the movie begins, dozens of GOTHAM teens are brainwashed! That night, TIM and the other teens awake, rush to the MAD HATTER'S lair, and receive instructions to rob the city's jewelry stores. They...
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